Kristina You is a multidisciplinary designer based in New York, NY and a recent graduate from the ITP Program at NYU. Her practice focuses on UI/UX, interaction design, print design, and brand development.


︎︎︎Tangible Electronics for Teaching and Learning

Week 10 Assignment: Higher-fidelity Prototypes


In Partnership with Stephanie Sinwell, Stefanie Koseff, Selin Miskavi, Athia D. Fadhlina


Our process and milestones are documented in the group documents linked below. 


︎︎︎Milestone 6 Documentation
︎︎︎Link to Group Playtestng Reflection


Reading Response

Calhoun, Sahay, Wilson, “Instructional Design Evaluation”.

Reading this article gave me a real insight into conducting in-depth evaluations of a design project- previously, I went through a simplified evaluation process whether it was summative or formative. I thought the article was very helpful in breaking the types of evaluation into the big three categories and further breaking them down according to the objective or goal of the project. I also thought it was very helpful that they provide evaluation options for projects of various scales, types, etc. For our current project, I feel that we have received a lot of good feedback for formative and summative evaluation throughout the design process and also from the playtesting sessions. I think that it would be very interesting to receive confirmative evaluations from the stakeholders, a.k.a., the students and teachers who will be carrying out these lessons and point out revisions to be made in order to create the most sustaiable lesson plan as possible. What I ultimately took away from this reading is that there are a lot of different ways to carry out evaluations and that evaluating your project throughout the design and playtesting process, as well as after the project is put out into the world is important in assuring a susataiable life cycle for the project. 




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Last Updated:  April 9, 2023
kristinayou00@gmail.com